Story Solver is a tool for narrative designers that helps you plan, write, and test your game's story. Brought to you by the same team that built the open-source narrative tools behind award-winning games like Night in the Woods, Dredge and Venba, Story Solver lets you create the branching paths of your story, and then uses automated reasoning to ensure that every part of your story is reachable by the player in some way. Using this approach, Story Solver can take any point in your story and produce a save-game file for it.
In this talk, we'll take a deep dive into how to use automated reasoning and theorem provers to create a complex, intertwined story. We'll then mathematically prove that it contains no problems. This is not hyperbole.